During
this period, the British artist and theorist Roy Ascott began
to explore the use of computers in artistic expression. One
of the first theoretical attempts to integrate the emerging
fields of human-computer interactivity and cybernetics with
artistic practice is Ascott�s article, "Behavioral Art and the
Cybernetic Vision," from 1966-67. Ascott noted that the computer
was "the supreme tool that � technology has produced. Used in
conjunction with synthetic materials it can be expected to open
up paths of radical change in art." Ascott saw that human-computer
interaction would profoundly affect aesthetics, leading artists
to embrace collaborative and interactive modes of experience.
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