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During this period, the British artist and theorist Roy Ascott began to explore the use of computers in artistic expression. One of the first theoretical attempts to integrate the emerging fields of human-computer interactivity and cybernetics with artistic practice is AscottŐs article, "Behavioral Art and the Cybernetic Vision," from 1966-67. Ascott noted that the computer was "the supreme tool that É technology has produced. Used in conjunction with synthetic materials it can be expected to open up paths of radical change in art." Ascott saw that human-computer interaction would profoundly affect aesthetics, leading artists to embrace collaborative and interactive modes of experience.