| Marcos Novak describes himself as a "trans-architect," 
                  due to his work with computer-generated architectural designs, 
                  conceived specifically for the virtual domain, that do not exist 
                  in the physical world. His immersive, 3-dimensional creations 
                  are responsive to the viewer, transformable though user interaction. 
                  Exploring the potential of abstract and mathematically conceived 
                  forms, Novak has invented a set of conceptual tools for thinking 
                  about and constructing territories in cyberspace.  Novak introduces the concept of "liquid architecture," 
                  a fluid, imaginary landscape that only exists in the digital 
                  domain. Novak suggests a type of architecture cut loose from 
                  the expectations of logic, perspective, and the laws of gravity, 
                  one that does not conform to the rational constraints of Euclidean 
                  geometries. He views trans-architecture as an expression of 
                  the "4th dimension" that incorporates time alongside space among 
                  its primary elements. Novak's liquid architecture bends, rotates, 
                  and mutates in interaction with the person who inhabits it. 
                  In liquid architecture, "science and art, the worldly and the 
                  spiritual, the contingent and the permanent" converge in a poetics 
                  of space.  |