| Originally trained as a computer scientist, Myron 
                  Krueger, under the influence of John Cage's 
                  experiments in indeterminacy and audience participation, pioneered 
                  human-computer interaction in the context of physical environments. 
                  Beginning in 1969, he collaborated with artist and engineer 
                  colleagues to create artworks that responded to the movement 
                  and gesture of the viewer through an elaborate system of sensing 
                  floors, graphic tables, and video cameras.   At the heart of Krueger's contribution 
                  to interactive computer art was the notion of the artist as 
                  a "composer" of intelligent, real-time computer-mediated spaces, 
                  or "responsive environments," as he called them. Krueger "composed" 
                  environments, such as Videoplace from 1970, in which the computer 
                  responded to the gestures of the audience by interpreting, and 
                  even anticipating, their actions. Audience members could "touch" 
                  each other's video-generated silhouettes, as well as manipulate 
                  the odd, playful assortment of graphical objects and animated 
                  organisms that appeared on the screen, imbued with the presence 
                  of artificial life.  |